//
// Camera.hh for  in /home/gomes_m//workzone/test/gdl
// 
// Made by mickael gomes
// Login   <gomes_m@epitech.net>
// 
// Started on  Tue Apr 30 16:22:31 2013 mickael gomes
// Last update Tue Apr 30 16:29:17 2013 mickael gomes
//

# include <Game.hpp>
# include <GameClock.hpp>
# include <Input.hpp>
# include <Model.hpp>
# include "Vector3f.hh"

class Camera
{
public:
  Camera(void);
  void initialize(void);
  void update(gdl::GameClock const &, gdl::Input &);
private:
  Vector3f position_;
  Vector3f rotation_;
};
